Research Assistant
Sep 2024 - Present | AIST, Tsukuba, Japan
Developing a real-time task-switch simulator and cognitive-load modeling system as part of human-factor research in multitasking environments.
Designing and implementing low-latency data pipelines for user simulation and analysis. Collaborating on exploratory LLM/ML pipelines for shared knowledge extraction.
Master's Thesis Researcher (Joint-degree program)
Apr 2022 - Mar 2024 | JAIST & Kanazawa University, Ishikawa, Japan
Proposed and prototyped a vision-based cooking assistant using Rust actor model, OpenCV, and Picovoice.
Conducted formative user studies to investigate the effect of visual context in voice guidance.
Laboratory Rotation (Paleogenomics)
Sep 2022 - Dec 2022 | Kanazawa University, Institute for the Study of Ancient Civilizations
Explored paleogenomic research through practical training in genetic data analysis and ancient DNA extraction.
Gained hands-on experience with Python-based bioinformatics pipelines and real-world sample processing under guidance of Dr. Takashi Gakuhari and Prof. Nozomu Kawai.
Laboratory Assistant (MagicLeap Remote Work System)
Jun 2023 - Sep 2023 | Japan Advanced Institute of Science and Technology (JAIST), Ishikawa, Japan
Designed and developed a one-to-many AR remote collaboration system using MagicLeap 2.
Built a standalone WebRTC infrastructure to eliminate the need for a relay server, improving system responsiveness and scalability.
Laboratory Assistant (Speech Analysis System for Remote Work)
Jun 2023 - Sep 2023 | Japan Advanced Institute of Science and Technology (JAIST), Ishikawa, Japan
Developed an ML-based speech analysis and representation system for enhancing remote work support.
Integrated voice activity features into the remote task environment to assist supervisors in high-load settings.
Technical Intern (AR Remote Work System)
Aug 2022 | Smart Work IoH Team, AIST, Tsukuba, Japan
Improved and extended a remote collaboration AR/VR system using VIVE Pro.
Refactored legacy Websocket networking to standalone P2P UDP, improving frame rate from 20fps to 100+fps.
Added gaze-tracking support and optimized latency-critical components.
Backend Software Engineer
Jan 2017 - Apr 2019 | Plustonic, Seoul, South Korea
Designed and maintained scalable game backend systems for mobile RPGs.
Developed internal translation and game data management tools.
Built and operated infrastructure with Docker, AWS, Redis, and MySQL.
Information Systems Specialist (ROKAF MOS 30010, OR-4)
Jan 2013 - Jan 2015 | Republic of Korea Air Force
Maintained and operated network systems and secure computing environments. 2014 ROKAF Information and Communications Contest (Hacking Defense, 5th place).